Guide

IC555: Unverified App

This independent KM 23 guide supplies its own free Digit Distance Register 2D demo. Operator identity, domains, licence, apps, payments, support and commercial game equivalence have not been independently verified. No operator account or commercial link is supplied here.

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No verified app

No operator app, APK, publisher or download source has been verified. This site offers a browser game and supplies no downloadable app. The demo does not prove external app functionality.

Unverified downloads

A familiar icon, file size, version, signature claim or positive review alone does not establish app ownership or safety. This guide does not supply APK installation steps or advise disabling device protections.

Unconfirmed app features

App permissions, compatibility, authentication, updates and data handling require the actual app’s current verified documentation. No brand-specific feature is confirmed here.

Unverified external identity

A matching brand, professional design, search result or HTTPS connection does not verify ownership, authorisation or safety. Match any claim against an independent regulator register, including entity, current status, scope and listed domains. No operator licence or service is endorsed here.

Frequently asked questions

Is this an operator website?

This independent KM 23 guide supplies its own free Digit Distance Register 2D demo. Operator identity, domains, licence, apps, payments, support and commercial game equivalence have not been independently verified. No operator account or commercial link is supplied here.

How are the digits tested?

Before a draw choose a centre digit 0–9 and radius 0, 1 or 2. The game draws one equally likely number from 00–99. Both its tens and units must be within the selected circular digit radius. Circular distance is min(|digit-centre|,10-|digit-centre|), so 9 is one step from 0. Every covered number is shown before the stake is paid.

What happens near zero?

Centre 0 and radius 1 accepts digits 9, 0 and 1. The complete nine covered numbers are 00, 01, 09, 10, 11, 19, 90, 91 and 99. A draw of 99 wins; 02 loses because its units digit is two steps from 0. Choosing another centre moves the covered square without changing its size or expected return.

What are the exact hit probabilities?

Radius 0 covers 1 number, radius 1 covers 9 and radius 2 covers 25 of the 100 possible numbers. Hit probability is respectively 1%, 9% or 25%. A hit returns stake×96/(2×radius+1)², including the stake; a miss returns zero. Gross multipliers are 96, 10⅔ and 3.84. Fractional carry avoids rounding loss across settled payouts.

Can I collect during a draw?

A draw deducts one selected stake and locks centre, radius, stake and refill until the result settles. There is no cashout during a draw. After settlement the result, covered ticket and gross return are shown. Reloading an unfinished draw ends it without refunding the deducted stake.

Explore the original free Digit Distance Register 2D demo.